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Wemade Next · AI Engineer

Unreal Engine MCP Plugin

Feb 2026 - May 2026

MCP Unreal Engine AI Integration C++

Overview

Built a plugin-based MCP (Model Context Protocol) for natural-language CRUD operations on Unreal Engine objects. Designed asynchronous processing, many-to-many connectivity, and dynamic tool registration for an interface between AI and the game engine.

Demo

Actor SpawningSpawning actors via MCP
Material ControlCreating metallic sphere and controlling materials
Blueprint ScriptingBlueprint visual scripting
Physics ControlPhysics property control

Technical Challenges

Tech Stack