Overview
Designed and implemented a Face-to-Character system that generates game avatars based on users' facial images (PoC).
Conversion Examples
Original

Game Character

Animation

Key Achievements
- Built a pipeline to extract facial features and map them to 3D game characters
- Designed an end-to-end process from facial landmark detection to character parameter generation
- Completed Proof of Concept (PoC)
Tech Stack
- Framework: PyTorch
- Vision: Face Detection, Landmark Extraction
- Engine: Unreal Engine